Favorite Games - Sid Meier's Alpha Centauri - Faction Profiles

Here is a listing of the basic faction profiles from Sid Meier's Alpha Centauri. These profiles contain background information on
the leaders of each faction as well as agendas, advantages, and disadvantages of each faction.


Gaia's Stepdaughters
Leader: Lady Deirdre Skye
Background: Free Scotland, Unity Xenobiologist
Agenda: Green Democracy
Tech: Centauri Ecology
Basic Faction Social Engineering Statistics:
+1 PLANET: Environmental safeguards; can capture mindworms
+2 EFFICIENCY: Experience with life systems & recycling
-1 MORALE: Pacifist tendencies
-1 POLICE: Freedom loving
Additional Advantages/Disadvantages:
· May not use Free Market economics.
Comments: Lady Deirdre Skye is my favorite character to play, because her ability to capture mindworms
really comes in handy in the beginning of the game. Plus, her research is not stunted in any way, as is the case with some other
characters.
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Human Hive
Leader: Chairman Sheng-Ji Yang
Background: Great China, Unity Executive Officer
Agenda: Atheist Police State
Tech: Doctrine: Loyalty
Basic Faction Social Engineering Statistics:
+1 GROWTH: Rapid population growth
+1 INDUSTRY: Brutal serfdom
-2 ECONOMY: Little political freedom
Additional Advantages/Disadvantages:
· Underground bunkers: Free Perimeter Defense at each base.
· May not use Democratic politics.
Comments: Chairman Yang is a reasonably good character to play. The increase in
INDUSTRY is helpful because it decreases mineral costs, and thus you can build things faster in the beginning of the game.
Plus, it's nice to automatically have a Perimeter Defense at every base.
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Morgan Industries
Leader: CEO Nwabudike Morgan
Background: Namibian Diamond Tycoon, Unity Franchise Holder
Agenda: Free Market Economics, Pro-Industry
Tech: Industrial Base
Basic Faction Social Engineering Statistics:
+1 ECONOMY: Industrial conglomerate
-1 SUPPORT: Followers have expensive tastes
COMMERCE: Bonus increases value of treaties, pacts, loans.
Additional Advantages/Disadvantages:
· Begin with 100 extra energy credits.
· Need Hab Complex for bases to exceed size 4: Creature comforts at a premium.
· May not use Planned Economics.
Comments: CEO Morgan is an okay character - I personally find the Hab Complex requirement to exceed size 4
quite annoying.
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Peacekeeping Forces
Leader: Commissioner Pravin Lal
Background: United Nations Space Authority, Unity Ship's Surgeon
Agenda: Humanitarian Ideals, Democracy
Tech: Biogenetics
Basic Faction Social Engineering Statistics:
-1 EFFICIENCY: U.N. style bureaucracy
Additional Advantages/Disadvantages:
· Extra talent for every four citizens: Attracts intellectual elite.
· May exceed Hab Complex population requirements by 2.
· Receives DOUBLE votes in elections for Planetary Governor and Supreme Leader.
· May not use Police State politics.
Comments: Commissioner Lal is another neutral reasonable character to play. I
personally don't choose to play the Peacekeeping Forces often though.
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Spartan Federation
Leader: Colonel Corazon Santiago
Background: Survivalist, Unity Security Chief
Agenda: Right to Keep and Bear Arms
Tech: Doctrine: Mobility
Basic Faction Social Engineering Statistics:
+2 MORALE: Well-armed survivalist movement
+1 POLICE: Highly disciplined followers
-1 INDUSTRY: Extravagant weapons are costly
Additional Advantages/Disadvantages:
· Prototype units do not cost extra minerals.
· May not use Wealth value in Social Engineering.
Comments: Colonel Santiago is another character who I've only played a couple of times.
Not one of my favorites.
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The Lord's Believers
Leader: Sister Miriam Godwinson
Background: Christian States of America, Unity Psych Chaplain
Agenda: Life of Religious Worship
Tech: Social Psych
Basic Faction Social Engineering Statistics:
+25% Bonus when attacking enemies, from strength of convictions
+1 PROBE: Devout believers difficult to brainwash
+2 SUPPORT: Citizens eager to defend faith
-2 KNOWLEDGE: Suspicious of secular science
-1 PLANET: Believe Planet is their promised land
Additional Advantages/Disadvantages:
· Accumulates NO research points until MY 2110.
· May not use Knowledge value in Social Engineering.
Comments: I would have to say that Sister Miriam is my least favorite character to play in this game,
simply because her stunted research makes things very difficult.
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University of Planet
Leader: Dr. Prokhor Zakharov
Background: Russian Commonwealth, Unity Science Officer
Agenda: Research, free flow or information
Tech: Information Networks
Basic Faction Social Engineering Statistics:
+2 RESEARCH: Brilliant research
-2 PROBE: Academic networks vulnerable to infiltration
Additional Advantages/Disadvantages:
· Free NETWORK NODE at every base.
· One BONUS TECH at beginning of game.
· Extra DRONE for every four citizens (lack of ethics).
· May not use Fundamentalist politics.
Comments: Dr. Zakharov is my second favorite character to play in Alpha Centauri. His improved
research speed is extremely useful. And having a NETWORK NODE at every base makes it very convenient to make use of Alien Artifacts.
DRONES can potentially be a slight problem, but by making the secret project The Virtual World, and by making Recreation Commons and other
base facilities and secret projects that decrease numbers of drones, it can be kept from becoming a problem.
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Quick Reference:
· Gaia's Stepdaughters: Lady Deirdre Skye
· Human Hive: Chairman Sheng-Ji Yang
· Morgan Industries: CEO Nwabudike Morgan
· Peacekeeping Forces: Commissioner Pravin Lal
· Spartan Federation: Colonel Corazon Santiago
· The Lord's Believers: Sister Miriam Godwinson
· University of Planet: Dr. Prokhor Zakharov

· Sid Meier's Alpha Centauri
· About Sakura and Sakura's Thoughts
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